Space
Mission Control
- 4–6 players
- 5–6 minutes
- Medium
A rocket launch where every GO depends on someone else's numbers.
FreePlay around a TV with everyone's phones, or remotely over a call.
How it works
- 1Read your gauges. Someone else has the rules.
- 2Call every item GO or NO-GO, and fix the faults.
- 3Launch before the window closes.
The crew
- Flight
Holds the mission profile and launches.
- Booster
Reads the fuel and tank gauges.
- Weather
Watches wind, lightning and clouds.
- Guidance
Keeps the rocket on course.
- Comms
Keeps the radio links up.
- Payload
Looks after the cargo.
Levels
- Easy
4 checks, plain rules, 1 fault.
5 min - Medium
5 checks, rules that change with the mission.
5½ min - Hard
6 checks, 2 faults, only 2 anomalies allowed.
6 min